package sebastiankerckhof.scene.material;

import sebastiankerckhof.math.Color3f;
import sebastiankerckhof.math.Vector3f;
import sebastiankerckhof.render.raytrace.Ray;
import sebastiankerckhof.render.raytrace.Hit.Hit;

public interface Material {
	public Color3f getShade(Color3f t, Color3f cl, Vector3f l, Vector3f n, Ray r);
	
	
}
